Locate the following text:Ĭhange the fDamageMultiplier values to something between 0.0 and 1. Use a text editor to open the defuser.ini file in the drive letter:ea gamesharry potter and the chamber of secretssystem directory. Submitted by: Pacyquaza Change Damage Values NOTE: This involves editing a game file so create a backup copy of the file beforehand. Pressing certain buttons on your keyboard will allow you to perform different actions, as indicated below. There are spots where the obvious lead platform needs polish, so of course the version that can run the game on thousands of configurations significantly weaker than PS5 will have its own issues.You can turn on Debug Mode by going to your Documents folder, opening the folder titled Harry Potter 2, opening the file titled "game.ini" and scrolling down or searching to find the line that says "bDebugMode=False", which you should change so that the value is "True" instead of "False." Then save the document and resume the game, at which point you'll see small green text in the top left corner. On PS5, unless this changed with a Day One Patch this morning if that happened, you have to reboot the game at the game's menu to toggle Ray Tracing. Does the game have a dedicated shader compilation step? Is the team allowed to dedicate time specifically to PC? Is the team aware of QA issues? Is QA observing stutter once, not seeing it the second time and therefore doesn't report the initial observation? Is there a team dedicated to the PC version? It’s been a long and exciting wait for Potterheads across the globe, who have been eagerly awaiting to venture down the fabled halls of the magical school of Hogwarts. This seems like an ignorant question to ask, no? You've seen the state of PC gaming deteriorate over the last couple years and we're now 3/3 for Major 2023 Titles having performance issues on PC - Forspoken, Dead Space, now this.
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